Creative Freedom.

Creativity is intelligence having fun.

The Studio.

The heart and soul of Cumulus resides in a beautiful, classic, Queenslander, surrounded by trees in the centre of town. This character filled space is the perfect creative melting pot for our motivated team of legends.

The Company.

Established in 2010, Cumulus started from the humble beginnings of our founder, William Gammon’s garage. Armed with a laptop and a vision to create remote visual effects as a service, Will quickly tapped into the independent film market, offering cost effective solutions to low budget films. After a few years of proving the workflow, Cumulus began to spread its wings and take on larger packages of work and move into the wider area of postproduction and beyond.

William Gammon

Founder/VFX Supervisor

Will started his career in visual effects in early 2001, working for Australia’s Rising Sun Pictures in Adelaide. With his background in photography, and under the guidance of some of Australia’s best talent, Will very quickly honed his skills in the craft of compositing.

In 2010 Will transitioned into animated feature work at Animal Logic. Working on the breathtaking 3D film The Legend of the Guardians, Will led some of the key sequences from look development to final. Soon after Will joined the exclusive compositing team at Fuel VFX to work on Marvel Studios, Thor and a swag of high end commercials before returning to Animal Logic for the stereoscopic conversion of Harry Potter and The Deathly Hallows Part 2.

Upon completion, Will returned to Fuel to work on Mission Impossible 4 – Ghost Protocol and led a team of artists on one of the most technically challenging shots. Shortly after, he joined the team on Happy Feet 2 at Dr D Studios, where he developed and composited some of the most visually spectacular sequences of the film.

  • VFX Supervisor

    80%
  • Compositor

    99%
  • Look development

    70%
  • Client liaison

    60%
  • RnD

    60%

Gabrielle Joosten

VFX Producer

Gabrielle, born and started her career in Amsterdam.

She developed a love for images early ages in fashion management and as a photographer. After a start in ad-land, working for Y&R, she moved towards VFX & Postproduction where she produced many dutch films, series and commercials. Moving to Paris, she managed a boutique VFX & Post production company and produced high end commercials and video clips.

Lifestyle and the passion for Animation/ VFX brought her to Australia, where she worked on the production team of animated features “Legend of the Guardians” and “Happy Feet 2”. She played a crucial role in producing “Blinky Bill, the Movie”, has been involved in the production of tv series, “Bottersnikes & Gumbles” and “Kazoops” and produced many high end commercials and other new innovated visual content in Australia over the last few years.

Gabrielle’s love for images  and creating content doesn’t have creative boundaries, time or place, she will bring everything to the table to make it happen.

  • Producer

    90%
  • Project Manager

    50%
  • Client Liaison

    50%
  • Bidding

    50%

Jai Kenway

Animator / Lead Generalist

Jai started his career soon after finishing university in 2012 at RMIT in Melbourne. With the knowledge from his degree in animation he quickly hooked up with other Melbourne animation artists to create a music video for a band to showcase their talent. His first stop motion/motion graphic clip caught the attention of the Melbourne animation studio Oh Yeah Wow where Jai was then employed for other animated music video work.

Jai then moved back to his hometown of Byron Bay in 2013 to work for a design agency Incling, working as a design generalist with jobs such as web design, illustration and videography.

Following his passion for film and the moving image, Jai temporarily moved back to Melbourne in early 2014 to work at Luma Pictures as an animator for Marvel’s Captain America 2: The Winter Soldier.

Jai moved back to Byron Bay in mid 2014 where he found a position at Cumulus as a VFX Generalist. With Jai’s broad range of skills in design, animation, 3D, and visual effects, Jai has the skills to produce stunning imagery for all mediums.

  • Animation

    70%
  • Compositing

    50%
  • Motion Graphics

    60%
  • Tracking

    60%
  • DMP / Design

    50%

Luke Bubb

Art Director / Concept Artist

Luke is a South African born artist living in Australia working primarily with visual design, storytelling and emotional design to crafting original narrative in the Art’s, Film and Virtual Reality mediums.

The last 9 years have seen him create work for Australia’s award winning studios including AltVFX, FuelVFX, FIN Design, Umeric, Cutting Edge and Method Studios.

His work on Orrery Sequence in Ridley Scott’s film Prometheus gained internationally attention and has been published on sites such as FXguide and in magazines including Cinefex.

Luke’s commercial clients include the BBC, VISA, SBS Travel, MTV, GE, Nokia, NEC, Kirin, Coca Cola, Pepsi, Cadbury, Ford, Lexus, Nissan, Subaru, Honda, Hyundai, Mazda, Toyota.

Films include Prometheus, Australia, The Tree, Bedtime Stories, The Spirit, The Square and Tomorrow When the War Began.

  • Art Director

    60%
  • Concept Artist

    90%
  • Digital Matte Painter

    40%
  • Design

    50%

Simone Fichera

Junior Generalist / Compositor

  • Motion Graphics

    60%
  • Modelling

    50%
  • Rigging

    40%
  • Compositing

    50%
  • DMP / Design

    40%

Mahdi Manar

Junior Animator / Generalist

  • Animation

    60%
  • Lighting

    50%
  • Texturing

    40%
  • RnD

    40%
  • Roto

    40%